WildStar News

WildStar: Patch 6677 bringt weitere Verbesserungen

Vergangene Nacht wurde Patch 6677 auf die Betaserver von WildStar aufgespielt. Mit dem Update wurden erneut einige Verbesserungen an der Performance vorgenommen, sowie eine Reihe von Fehlern behoben. So sollten die Handwerksfenster nun wieder alle Rezepte korrekt anzeigen. Die Patchnotes des ca 600 MB großen Updates könnt ihr euch im Anschluss ansehen.

WildStar MitarbeiterCarbine zu Patch 6677 (Quelle)


  • Improved general network and server stability.

  • Fixed an issue where the EULA window wouldn’t be accepted properly.

  • Fixed an issue that would cause certain CS tickets to fail to submit.

  • Fixed an issue that would result in keybinds on mouse button 4 or 5 being ignored.

  • We have implemented more client improvements and optimizations.

  • Fixed the last of the missing item and craft schematics bugs.



  • Fixed an issue that caused certain pieces of gear to randomly roll different amounts of rune slots than intended.



  • Devastator Probes – Fixed an issue where Medics could sometimes detonate other Medic’s Devastator Probes depending on order of application.

  • Mending Probes – Mending probes will now stack 1 per caster rather than 1 per target.


Everstar Grove

  • Fixed issues with creature spawn rates in Living Batteries quest and the Guardian Curser challenge.



  • Experience awards have been adjusted upwards for certain PvP scenarios.

Walatiki Temple

  • Fixed an issue with Moodie masks disappearing before they can be turned in.


  • Fixed an issue where players weren’t being immediately removed from the matchmaking queue upon logout.
  • Fixed an issue with rewards not being granted.


Kel Voreth

  • Players at the Kel Voreth Front will now only see that area’s in-game introduction cinematic once.


  • Switching between categories in the Auction UI with a search term entered will no longer show incorrect results.

  • Fixed issue with auctions not respecting faction lines.

User Interface

  • Added UI display and performance improvements.

  • Changed network info to display Ping data instead of latency.

  • Fixed incorrect UI mappings in Warplots build UI.

  • The ESC key will now close the „Switch User“ and „Exit“ countdown dialog.


  • Fixed an issue with purchasing house customizations that could result in the user being disconnected from the client.

*Edited to add fix for crafting 11:00pm PDT

(Visited 1 times, 1 visits today)

Schreibe einen Kommentar

Deine E-Mail-Adresse wird nicht veröffentlicht. Erforderliche Felder sind mit * markiert.