Die WildStar-Entwickler entscheiden sich nun mehr Cinematics in das Spiel einzubauen.
Der WildStar Cinematic Designer JShowers teilte im offiziellen Forum mit, dass sich die Entwickler entschieden haben nachträglich neue Sequenzen für die Levelphase und für zukünftige Inhalte zu erstellen, um die Geschichte rund um WildStar besser rüberzubringen. Bisher konnte man Geschichtsobjekte wie Datenwürfel, Bücher oder Comics nur finden und lesen. In Zukunft sollen immer mehr inGame Cinematics die Lore-begeisterte Community erfreuen.
Carbine Studios zu Mehr Cinematics (Quelle)
This is super helpful feedback everyone, so thank you for taking the time to leave comments! There were a lot of great thoughts and ideas that resonated with our vision to tell a better story. One way we plan to do that is to go back and add more cinematics for the starting experience to help build immersion, (besides making more for new zone content). This includes playing up the importance of iconic faction characters and giving them special moments. We also want to make sure there is a zone intro/outro cinematic for everywhere that makes sense, to help transition players from one area to the next. I’d love to add a Lopp scene at some point as well!
In some respects, it makes me happy that there are so many opportunities to play up the story with cinematics and on the other hand- wow, we have a lot of work to do! Thanks again for everyone who left feedback. I personally read every post and am committed to doing the best we can with our part of the player experience.