Path of Exile News

Path of Exile: Alle Hotfix-Patches für 2.4.0 auf einen Blick

Seit dem Erscheinen von Atlas of the Worlds für Path of Exile sind bereits drei Hotfixes erschienen. Welche Fehler dabei behoben wurden, könnt ihr hier nachlesen.

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Hotfixes für Patch 2.4.0

Vor wenigen Tagen ist die Erweiterung Atlas of the Worlds für Path of Exile erschienen. Selbstverständlich ist es schwer, so ein großes Update zu implementieren, ohne das sich hier und da ein paar Fehler einschleichen. Deshalb sind seit dem Release der Erweiterung auch bereits drei Hotfixes erschienen, die wir hier für euch zusammen gefasst haben.

PoE MitarbeiterGGG zu Hotfix 2.4.0 1

  • Fixed a client crash when unusable skills were used on left click.
  • Fixed a bug where the „Kill these Cruel Rares“ challenge could be completed in normal difficulty.
  • Fixed a bug where older versions of the Plateau Map had the wrong boss. This was causing a problem where the exit wouldn’t enable after the boss was killed.
  • Fixed a bug where minions created by some triggers would not do anything on the client.
  • Fixed a bug where Blackguard Soldiers could move out of Essence crystals when Blackguard Mages ordered them to.

PoE MitarbeiterGGG zu Hotfix 2.4.0 2

  • Fixed a bug where the Vinktar Square recipe would give you an old version of the map.
  • Fixed an issue where the Endgame Labyrinth entrance portal was consumed.
  • Fixed a crash in the Minotaur arena.
  • Fixed an occasional crash in The Belly of the Beast.
  • Fixed a crash when old unique maps were completed.
  • Fixed an issue where some uniques with „Cannot gain bleeding“ would not prevent corrupting blood.
  • Fixed a crash with old versions of the Pier map.

PoE MitarbeiterGGG zu Patch 2.4.0.b

  • Fixed an issue where the Pathfinder Ascendancy Skill „Nature’s Boon“ did not work.
  • Fixed a bug where The Vinktar Square would not count as complete (and grant a Shaper’s Orb) after the boss was slain.
  • Fixed a bug where you could not complete some Zana missions.
  • Fixed a bug where Olmec’s Sanctum would not count as complete after the boss was slain.
  • Fixed a bug where the environment in the Dominus fight sometimes would not change back to normal correctly after completion.
  • Fixed an issue with „Cannot be inflicted with Bleeding“ where it would not stop you from getting corrupted blood from Dominus‘ Blood Rain.
  • Fixed a bug where killing Guardian of the Mound was not being counted for the „Kill these Unique Monsters“ challenge.
  • Fixed a bug where using a sealed prophecy was not being counted towards the „Use these Currency Items“ challenge.
  • Fixed an issue with orbs cast by Xixic, High Necromancer from Catacombs map.
  • Fixed an issue with inaccessible areas in the Spider Lair and Arachnid Nest maps.
  • Fixed a client crash caused by moving a weapon after receiving the „You can right-click on a gem to remove it from your item“ message.
  • Fixed an instance crash with Mother Phyia in the Factory Map.
  • Fixed an instance crash with Master of the Blade and Leif, the Swift-Handed in the Strand Map and Castle Ruins Map respectively.
  • Fixed an instance crash related to Revenants.
  • Fixed an instance crash related to team PVP.
  • Fixed an issue with conversion trap.
  • EDIT: Fixed a bug where some bosses killed nearby monsters, and this could include those in Monoliths.

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